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Benjamin Kuti
Benjamin Kuti
3D artist - museum digitization
Budapest, Hungary

Summary

Education
3dhome Autodesk Training Center / 3D modeling, sculpting, texturing (2015-17)
Moholy-Nagy University of Art and Design / CG Artist (2018-19)
Degree in History and Museum Studies

Skills

3D ModelingEnvironment ModelingHard Surface ModelingLightingTexturingHistorical researchDigital SculptingArchitectural Visualization3D ScanningOrganic ModelingPhotogrammetry

Software proficiency

Maya
Maya
3ds Max
3ds Max
ZBrush
ZBrush
Substance 3D Painter
Substance 3D Painter
Photoshop
Photoshop
Arnold
Arnold
Photoscan
Photoscan
MeshLab
MeshLab
Unity
Unity
Marmoset Toolbag
Marmoset Toolbag

Productions

    • Video Game
      Black Geyser: Couriers of Darkness
    • Year
      2021
    • Role
      3D Prop Artist
    • Company
      GrapeOcean Technologies

Experience

  • 3D digitization operator at Museum of Fine Arts, Budapest
    Budapest, Hungary
    January 2018 - Present

    3D scanning, retopologizing, texturing and shading of 200 cultural heritage objects from the collection of various Hungarian museums as part of the KDS mass digitization project along with the team of Monet2000.